Digitel 2007 - submission extended
THE FIRST IEEE INTERNATIONAL WORKSHOP ON DIGITAL GAME AND INTELLIGENT TOY ENHANCED LEARNING (Previously called DGTE2007 “Digital Game and Intelligent Toy Based Education”) - The paper submission is extended to Oct. 15, 2006. DATES: March 26-28, 2007 VENUE: National Central University, Jhongli, Taiwan WEBSITE: http://DIGITEL2007.cl.ncu.edu.tw EMAIL: DIGITEL2007@cl.ncu.edu.tw
There is a rapidly growing interest in the design of digital games and intelligent toys for learning. Digital games use advanced computing, multimedia and Internet technology while intelligent toys are embedded with chips and sensors utilize wireless, mobile, and ubiquitous computing technologies. The game and toy designs that these technologies make possible integrate individual and social activities in new ways, and thus reframe long-standing questions, ideas, and approaches to learning. This conference will convene experts in digital games and toys from academia and industry to address fundamental questions about these new technologies for learning:
*What kinds of meaningful learning takes place through digital toys and games, and how does the process of deep understanding develop in these contexts?
*What new theories are needed to explain the phenomena of learning through digital game and toy-based play--and what old theories can be extended to this domain?
*How can we characterize the pedagogies of digital game and toy based learning?
*How can these technologies be adopted for formal and informal learning settings?
*Are there possible adverse outcomes and how can they be avoided, minimized, or mitigated?
The IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL2007) provides a forum, with keynotes, paper presentations, posters, and panels, for researchers and practitioners from various disciplines to exchange ideas to lay the foundation for this emerging research area. The proceedings of the workshop will be published by IEEE Computer Society.
TOPICS OF INTEREST
Foundation and theory for design
Evaluation
Case studies and exemplars
Artificial intelligence
Virtual characters
Vitual storytelling and game narrative
Multiplayer and social game design
Simulation and animation
Entertainment Robots for Education
Augmented/Mixed Reality
Interface
Training
Sport
Non-Visual Senses (smelling, touching, hearing)
Mobile games and its linking to online games
Location-based games and ubiquitous technology
Identity in gaming to learn: roles and role-playing
Optimal experience and flow
Engagement and emotion
Collaboration, competition and community
Social and Cultural aspects
PAPER CATEGORIES:
Full Papers: 8 pages;
Short Papers: 5 pages;
Posters: 3 pages
IMPORTANT DATES:
Submission due: Sept 15, 2006
Notification of Acceptance: Nov 1, 2006
Final Articles due: Dec 1, 2006
Early Bird Registration due: Jan 10, 2007
ORGANIZATION
General Chair:
Kinshuk, Massey University, New Zealand
Program Co-Chairs:
Tak-Wai Chan, National Central University, Taiwan
Ana Paiva, Instituto Superior Técnico, Portugal
David Williamson Shaffer, University of Wisconsin-Madison, USA
Organization Chair:
Jie-Chi Yang, National Central University, Taiwan
PROGRAM COMMITTEE:
Elisabeth Andre, Universität Augsburg, Germany
Juha Arrasvuori, Nokia, Finland
Ruth Aylett, Heriot-Watt University, UK
Roger Azevedo, University of Memphis, USA
Ryan Baker, University of Nottingham, UK
Catherine Beavis, Deakin University, Australia
Gautam Biswas, Vanderbilt University, USA
John B. Black, Columbia University, USA
Rick Borovoy, nTag Interactive, USA
Tony Brooks, Aalborg University Esbjerg, Denmark
Amy Bruckman, Georgia Institute of Technology, USA
Daniel Burgos, Open University, The Netherlands
Justine Cassell, Northwestern University, USA
Marc Cavazza, University of Teesside, UK
Kuo-En Chang, Taiwan Normal University, Taiwan
Yam San Chee, National Institute of Education, Singapore
Gwo-Dong Chen, National Central University, Taiwan
Chryso Chistodoulou, FUNecole Research Institute, Cyprus
Cristina Conati, University of British Columbia, Canada
Richard Van Eck, University of North Dakota, USA
Simon Egenfeldt-Nielsen, IT University of Copenhagen, Denmark
Jim Gray, LeapFrog, USA
Toshihiro Hayashi, Kagawa University, Japan
Elisabeth Hayes, University of Wisconsin-Madison, USA
Carrie Heeter, Michigan State University, USA
Ernst A. Heinz, UMIT, Austria
Prendinger Helmut, National Institute of Informatics, Japan
Ulrich Hoppe, University of Duisburg, Germany
Sherry Hsi, Exploratorium, USA
Kin-chuen Hui , The Chinese University of Hong Kong, Hong Kong
Kenji Ito, Tokyo University, Japan
Carsten Jessen, The Danish University of Education, Denmark
Lewis Johnson, University of Southern California, USA
Barry Joseph, Global Kids, USA
Oskar Juhlin, Interactive Institute, Sweden
Yasmin Kafai, UCLA, USA
Paul A. Kirschner, Open Universiteit Nederland, The Netherlands
Eric Klopfer, MIT, USA
Fong-Lok Lee, Chinese University of Hong Kong, Hong Kong
Jimmy Lee, Chinese University of Hong Kong, Hong Kong
James Lester, North Carolina State University, USA
Yi Li, Nanjing Normal University, China
Rosemary Luckin, University of London, UK
Rikke Magnussen, Learning Lab Denmark, Denmark
Maja Pivec, FH Joanneum, University of Applied Sciences, Austria
Jane McGonigal, University of California at Berkeley, USA
Rory McGreal, Athabasca University, Canada
Marcelo Mirad, Vaxjo University, Sweden
Bonnie Nardi, University of California, Irvine, USA
Richard Noss, University of London, UK
Cory Ondrejka, Linden Lab, USA
Zhigeng Pan, Zhejiang University, China
Eva Petersson, Aalborg Universitet, Denmark
Rui Prada, Technical University of Lisbon, Portugal
Marc Prensky, Games2train, USA
Clark Quinn, Quinnovation, USA
Janet Read, University of Central Lancashire, UK
P. Ravindra De Silva, University of Aizu, Japan
Albert Skip Rizzo, University of Southern California, USA
Sofoklis Sotiriou, Ellinogermaniki Agogi, Greek
Kurt Squire, University of Wisconsin-Madison, USA
Coe Leta Stafford, UC Berkeley, USA
Constance Steinkuehler, University of Wisconsin-Madison, USA
Masanori Sugimoto, Tokyo University, Japan
Chuen-Tsai Sun, National Chiao Tung University, Taiwan
Charlie C.L. Wang, The Chinese University of Hong Kong, Hong Kong
Brian Winn, Michigan State University, USA
Jie-Chi Yang, National Central University, Taiwan
